dt2 boss drop rates. Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. dt2 boss drop rates

 
 Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2dt2 boss drop rates  Pathing to salt deposits within the asylum has been improved

Most people that complete a GM, will take 20-30± minutes to complete a GM, speed running in the 10-20 minute range. Ring Total Expected Time To Completion: 135 Hours. Pet hunters are often late game players who are willing to spend to speed up lengthy grinds (potentially make pets drop up. If they lock in around 15M and stay there, people will buy the old rings. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. Drop sounds are disabled if the number of runs is more than 1. r/EASportsFC. he removed it. Rather, the main drop is the Ancient blood ornament kit, which allows players to transmute Torva armour into a blood. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. Join us for game discussions, tips and…jagex loves to make bosses drop gear that ends up being BiS for that boss. TheZarosian • 23 hr. The problem there is that adjusting drops to make things less common is much more likely to piss people off than if you improve the rates. But during phosanis, kill times go down a couple minutes using harm instead of thralls. At barb fishing I consistently got one every 6 minutes for like 4 hours. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. Boss drops untradeable Ultor vestige. Allarion1988 • 4 mo. Join us for game…A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. Now lets discuss the money portion. 12. By making a 100% orb droprate, it wouldn't break the game. The. 140 kc Duke and I’ve made about 15m, probably about 12m profit. Our goal is to ensure that the long-term value of items. TheZarosian • 23 hr. To put that in perspective, if you play two hours a day, that would take you over a full week to get a purple on average. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. It also has increased drop rates for Belongings of an Adventurer, Gold Bars. That plugin has made life so much easier. That’s what we have to look forward to. ^ "Desert Treasure II - Tweaks and Drop Rates". This is a Drop Calculator for Diablo 2 Resurrected. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. The players that were able to farm endlessly on release would make have been given access to busted drop rates, while more casual players would have been hung out to dry. . Should you receive a vestige, you'll have to fuse it with an icon obtained from breaking down the corresponding Fremennik ring, then combine your fusion with new tradeable bars to make the finished ring. And then the low drop rate to compensate for fast kc is something people complain about. Get wildy barrage tasks for 100k+ slay xp hour. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. SiliskeIBS • 2 yr. Its good for their player growth algorithm. At least give like 100-150k extra XP in non-combat skills related to the quest. Virtus Mask - 15m. CryptoI'll just try untill I'm 40, then I'll have my first drop. Levi: 54hr @ 25kc/hr. One big problem with many bosses is that they are mechanically boring and not challenging, but the post-quest DT2 bosses all have a degree of core mechanic gameplay that improve a player overall as a PvMer. I've used a total of 5k tokens and I've only made it to an addy defender. I'm just over 1900kc. PSA Uncut diamonds are ~2 gp/xp due to DT2 boss tables. Is there currently a way to set our ring of shadows to 1 left click straight to a set destination? And this is mostly for Whisperer but would it be possible to allow the teleporters around Lassar city to have customizable left clicks as well so we can just 1 click and go to the cathedral? I. Ring Completion KC: 765. The four bosses are easily the hardest quest bosses to date. Big W for Ja. A high-ranking personnel of the Zarosian Empire (whose rank was classified), the Whisperer succumbed to the darkness of the blackstone and was transformed into her current state. Please note that we return to Whisperer if we don. Cantcellation 4 days ago. Support the stream: me an audio clip: Times local to Western Australia (AWST)Sunday. Any other dt2 might be alright going drop rate or over for the venator ring might be the most mind numbing grind I've done yet. TTC Ring: 29 hours @ 26kc/hr. The chance of getting a 1kc drop at 1/99 is 1. 18 comments. Dt2 bosses. These are as follows: 2/128 chance to obtain a unique item (equal chance at any unique if you roll) 1/128 chance then a 1/4 chance to obtain a Godsword hilt (if you fail the 1/4 you'll get 19,501-21,000 coins instead)The answer is Whisperer. There are thousands of players grinding the DT2 bosses right now. r/2007scape. As you roll, you progress two independent and conflicting drop tables. Having poor drop rates gets them long term subscriptions and/or bond buyers. ago. With the program you can farm bosses/monsters one at a time or set a number of runs. Good evening OSRS Addicts. Edit 2: They will not drop from targeted loot after you've acquired them first. Seen a lot of posts about people being burnt out and quitting OSRS. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. Agents can go on a farming run on the Dark Zone (DZ), as named bosses almost always drop loot, and chests contain valuable equipment. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. Keep in mind that we might fine-tune the drop rates even further down the line. For example:Drop Rates are interesting, pet is rarer than 1 individual piece. Fix pls 7 26 comments Add a Comment. To use one of these sound files as the app's drop sound, rename the file to. ago. 6 reg kc to ea awakened and this is even more pronounced at bosses like Leviathan. Additionally, Does anyone else think the bosses post quest got a little bit. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. Deaths were dangerous in 2007 and 2013 GWD came out in a time when deaths were dangerous. People have been crying for scythe content for a while, wouldn't. About a 60% chance at the original. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. See more posts like this in r/2007scape. Hitting the nightmare unique table is probably somewhere around 1/500 too, but it takes way longer and more effort to kill and bank, consumes far more supplies, and the normal drops are trash, usually not even worth picking up. Consistency is key in any game. 000028%. 3 comments. so I went off time for orb as opposed to drop rate, they should all be around the same. It was added on 11 July 2023, and revised on 21 July 2023. Drop rates are still estimates from wiki crowdsourcing, but let's look at the drops that are around 100k or higher from Vardorvis: Dragon dart tips, 130k average, 1/50. Not sure if you are saying an upfront cost in general is insignificant, or the difference between Bryophyta and DT2 boss situations are, so I can’t really comment on that. LOOT FROM 1000 VARDORVIS - OSRS DT2 Loot from 1000 Vardorvis the week after release!. Be sure to favorite it to come back to once you get into World Tiers 3/4 and can start tackling them. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. Raids 3 items are already extremely common in the market, and have only been out for one week. The rates are def 1/100 or worse. Teriltiary drops are each rolled independently. James4820 • 1 yr. Madness. . This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. The chance of getting a 1kc drop at 1/99 is 1. I'm going to for Lumbridge Elite Diary and was wondering if anyone could help me out with the drop rates of rag and bone man wishlist after the quest. Most of us started to quit after rings were crashing hard and the drop rate change was the nail in the coffin. Any mistake is ver. Hey everybody it's Dak here from TheEdB0ys and welcome to my first impressions of the DT2 bosses. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. Ring + Axe Completion KC: 1084. The post-quest versions are significantly harder. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. These pets are obtained by training a specific skill, with the chance of obtaining one being based on the player's level in the corresponding skill and the base chance of the activity being performed. Ex: ~128kc x3 at DKs then do 1k kc each at DT2 bosses just for rings. Edit: Very funny to see all the comments saying that the EHB is. The chance of getting a 1 kc drop at 1/33 is 3. ago. Dt2 boss drops are actually gwd-like. Join. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. It'd take 2. Deaths were dangerous in 2007 and 2013 GWD came out in a time when deaths were dangerous. What mechanics do you want to see from the upcoming DT2 bosses; assuming they are smoke, shadow, blood and ice E. Boss drops untradeable Ultor vestige. Player obtains new bars, either through trading or as boss drops. I drop whatever grind I'm on and do the latest quest when it's released because I. They add much needed variety to the bosses in RuneScape that both newer and older players may enjoy learning to defeat. Granted, I don’t have any actual data just from Reddit posts/streamers. How to improve DT2 bosses. At the same time its more unforgiven if u make a small mistake. An issue that could prevent the Duke Sucellus encounter from starting has been resolved. The post-quest bosses drop tradeable bars and boss-specific untradeable vestiges used in the crafting pathway. Mechanism. Fix pls. Farm kalphite's dpick drop. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. With current sweat-levels and hype around DT2, a low drop rate = quickly decreasing reward = low incentive to enjoy DT2. -1. Wisp: 45hr @ 20kc/hr. Random, more exp for what you are doing the better the rate. He is one of the Chthonian Dukes given to Zaros, he was the one who ordered the temple knights to fake defecting sides to gain Saradomin’s confidence for a plot that never came to fruition because both Sucellus and Saradomin vanished. But also removes the chance of being spooned it in a low kc. u/cookmeplox reports "1/55 to 1/60 per kill" for unique drops, but we'll use p_hat =. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. Green logging a boss is not the basis of a boss' drop table. Untradeable. New DT2 bosses are good, METAs are forming, should hopefully have more transparency on drop table and boss stats soon. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. As for clues, I haven't gotten a single one in 3k crabs. What did he say. So im coming up with this: If Jagex made the droprate for awakener's orb from awakened bosses 100%, the bosses could be worth doing multiple times and be relevant in the long term (cause as of rn people are solely doing it for blood torva, so it will become dead content sooner or later). Yes and you can get spooned as early as 3kc instead of 1kc. Looking forward to seeing drop rates now to see just how rare this is. gp/hr is down in every old boss compared to launch, that's just how it works. . The recent increase in drop rate of DT2 bosses has directly impacted the price of all the uniques coming from this content, some of it falling over 50% in a single day. For each stack of the buff, they will gain 6% bonus Strength. Rare drop table monsters. As for Vardorvis, pretty sure you only get the bonus if you take no unnecessary. Most LSs can be ran in 1-2 minutes, or even less. 5 times longer to complete one full agent contract if you buy to tier 10. For just camping a boss for a while then Vardorvis. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. ago. Whose your favorite DT2 post-quest boss to farm? Question. Added the Dragon Pickaxe to Kalphite Queen's loot table at a rate of 1/400. And the drop rate in reality is 50% worse. DT2 Awakened drop rates. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. Then I also went 300+ dry for fragments on Kraken which is supposedly tier 3. Many late game players (mains especially) completely discount and ignore the time commitment they have already put in to the game. which sounds kinda OP to me. On the new system, going 5x dry will happen to about 1/26000 players. That's really surprising, as I've done different bosses that should drop vestiges too and nothing so far. They are: Bellator Ring (Warrior ring) Ultor Ring (Berserker ring) Magus Ring (Seer's ring) Venator Ring (Archer's ring) To make each of the rings, you will need to acquire several items. ago. While the designs. Total: 216hr. The reward pool is larger than a raid release and it's simply a quest with a few demi-bosses attached. Any listed KPH rates below are based on the current meta farming methods, to allow for comparison between bosses. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. That’s what we have to look forward to. Vents within the asylum will now correctly despawn when the encounter ends. Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. 1 / 5. If two players are in the room and both have contributed 50% to the fight, they'll each have a 1/53*2 chance to get a unique drop. We're all way sweatier, like 1k KC in less than a week sweaty. twitch. a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. I'm not talking about freak occurrences at all. I got a popup when I used it on a leech. All of the attacks are a pattern. If you want to try the fight again, you’ll need another Orb. W. There is one that I was looking at, loot simulator at oldschool. tv. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. So they can be dropped in addition to the primary/secondary drops, and even in addition to. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. ago. IMO standard loot should be heavily nerfed with another buff to uniques. Below 150 should just be nothing except thread ring and jewels. Also? No the 25% increased drop rate. You're probably a bit skeptical about this idea. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. The artefacts can be handed in to MTA in. 28 votes, 27 comments. Use the breakable nerve endings on each other to create the right combination and repair the endings in the middle of the room. No, that's coming from Secrets of the North. Not_Vile • 4 days ago. Ring Total Expected Time To Completion: 135 Hours. Feel like the Grandmaster quests should always have equal to or higher requirements than the pre-requisites if there's going to be a requirement. The hardmode DT2 bosses are gonna be exclusively for cosmetics. 2% (which makes having 1 or fewer orbs less than 2% or 1 in 50) after the update i got 7 additional orb and an axe piace in 90 kc. Whisperer - 1/77. If all rolls above were unsuccessful, the standard drop table is rolled. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Ring + Axe Total Expected Time To Completion: 173 Hours. Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/512 drop in 500 kc. In the context of a monster, the rare drop table must be hit first, which in this example has a 1/50 chance, then it must hit the sapphire's 1/4 after that. 35% bonus is still dead on arrival for everything except ice barrage. Zakisback1234 • 2 min. 3 hours spent killing cyclopes'. Phase one:. Levi: 54hr @ 25kc/hr. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. Harm with fire surge is also a lot cheaper to use than sang/thralls and the healing from sang isnt needed. Fight caves are great for t4 frags. With 90 Magic, player fuses Berserker icon with Ultor vestige. I disagree because none of the cox drops would fit thematically to be on the new DT2 boss tables either. Over 1000 kills with the 1/1000 drop rate. The community when nightmare drops crash from jagex drop rate increase, after complaining about drop rates being too rare. They currently are linear lol. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. g. 2600kc no vestige. Duke – 1/90. None of the DT2 drops are worth the time investment. For example it is not uncommon that from an entire Kree trip of like 30kc I will just have some coins and crushed nests in my inventory at the end with -700k loss. For example, 666 soul runes is the norm if you take damage, but once i got 1k for not taking it. 16 May 2017. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. They said 20% faster uniques, not 20% higher drop rates. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are. ago. Virtus is too cheap too. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Otherwise dags kings is just dead content. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. dALESOCIALS • 2 yr. An issue preventing floating columns from being destroyed has been hotfixed. With the introduction of the new Bosses, we decided to create this Boss Loot Table Cheat Sheet. I've talked to more than a dozen people and they have close to similar rates, one guy had 2 in 5000 crabs. i mean in the original runescape, Desert Treasure got its sequel just 3 years later in Temple of Senntisten, which is the rs3 equivalent to Desert Treasure 2. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. 1. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. WolfFZzz • 2 mo. Increased the drop rates of Revenant weapons from Revenant NPCs by 5x when killing them on a Wilderness Slayer task. Vardorvis has terrible orb rates. There's an additional bonus in place. Reply reply. r/2007scape. Archived from the original. The drops are nothing like gwd at all, idk where people are getting that. Virtus robes will be 100m for the set by the end of the week because they are essentially useless or too niche. gg, but it doesn't have the DT2 bosses. ^ Mod Ayiza. New method!Why I think the boss drop rates are fine. An indication that we hit it would have been great or some object we could interact so we know we're. TC also has no effect on charms, jewelry, and affixes. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. 6 comments. Calculate the drop chance of your desired items with ease using this tool!Well, they announce the names of the bosses. At least give like 100-150k extra XP in non-combat skills related to the quest. Jagex. I'm having a lot of fun killing the post quest bosses so I think that's a nice reward. " ^ Jagex. Barrows is great for tier 2, you can even set the last recall crystal to tp you to the chest. . Get 3 points, and the vestige spawns. Fortunately, the average person gets drops below drop rate or by it :) So you’ll be good man, but again, hopefully you get your shadow soon… I’d hate to come back and see you’d given up. This leads to an avg gp/kill of 92 gp while in. My last friend that kept going was 1600 KC Leviathan with only Virtus mask and. Virtus Robe Bottom - 34m. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost. 229. DT2 Drops will likely go up in price. Please. Likely scenario 3: You badly misremembered when and if you actually got any drops in that streak of kills, since even getting a single drop in a set of 600 kills is ~ 1 / 120,315, which is like 14. CPT-ROCK69 • 1 min. Ive also had like 3 orbs from Duke in 270 kc, so not really getting much luck. Standard system: 63% chance to. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. Jagex still showed the cheater on the world first too which is funny. To learn more about how to fight each of. Just to go back in and see 180 earth runes or 18k drop. For example: Drop Rates are interesting, pet is rarer than 1 individual piece. Can at least some of the dt2 bosses be doable with multiple players. However, Jagex has in. That’s what we have to look forward to. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Now for most PVMers, these values are on the low side for items. The player will need 3 fire nerves, 2. Drop rates are sourced from the Runescape Wiki. The goal of the Taniks boss fight in Destiny 2: Beyond Light. Let p_0 be the drop rate and p_hat be the sample mean. Awakened DT2 Bosses Should Be Profitable. So let's say for example each ring settles around 200m, Let's say you grind the boss for 50 hours with zero other drops other than one ring and 3 ingots, that 4m an hour for pretty basic boss fights. Thats 27 hours for a ring if you get it on rate, which is more likely with the incremental mechanic. If you want to try the fight again, you’ll need another Orb. 5. Vardorvis: special (blob clicking), Axe dodge. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. There are 4 new BiS rings you can create with the unique drops from the bosses. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. Each boss drops tradeable bars. Unfortunately they will treat this exactly like Nightmare. Let's pretend that instead of being overly cautious with drop rates, Jagex released the content with low-ball drop rates. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop everything on hell, and Andariel can drop most items, but less than Meph (which makes her better for ring/ammy farming). An issue that could prevent the Duke Sucellus encounter from starting has been resolved. So many people complain about the drop rate and it's really not bad, even at 17%. The bosses are fun but if the rings drop in price they will average out to about 2m/h with a mandatory 800+ kc investment before you can expect to see a return on investment. 150 and above should be chance at all the raid uniques minus the kits and transmog for pets. 1. . I know I was getting around a 1/30 to 1/40 drop rate for tier 1 combat. r/EASportsFC. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. Join. The new boss hype will die down but everyone will still need rings so theyll go up again. 5% will have hit it once or more. Let's use a theoretical 1/100 drop on a unique boss item. 1. You have 99 mage, so a swamp trident, occult, forgotten brew, and mystics can probably get you over 15 klils per hour. Diablo II. the "actual" drop rate of the item is 1/600.